<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6331982142369804150</id><updated>2012-02-15T03:04:03.506+01:00</updated><category term='Info'/><category term='buildings'/><category term='works'/><title type='text'>Jenne Dibou's Wonderful world in Second Life</title><subtitle type='html'>Jenne Dibou is an avatar in Second Life, and she is controlled by her RL edition. She is a builder, designer in any kind of 3D and 2D specification. Sometimes she has thoughts and news about her beautiful SL world. She will post them here and... would really appreciate your comments. :)</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>18</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-4121646973509420118</id><published>2011-12-19T21:17:00.001+01:00</published><updated>2011-12-19T21:17:19.138+01:00</updated><title type='text'>Forgotten City Winter Park</title><content type='html'>&lt;br /&gt;Our explorers &amp;nbsp;found some new clues few weeks ago in the hills next to the Forgotten Islands. The once magnificent representative city was even larger as we thought!&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-8ofZKDSVPNM/Tu-Z7az23jI/AAAAAAAAA58/LB5a5oc7v24/s1600/Snapshot_008.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://2.bp.blogspot.com/-8ofZKDSVPNM/Tu-Z7az23jI/AAAAAAAAA58/LB5a5oc7v24/s320/Snapshot_008.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The buildings are still under construction, they are hardly damaged over time, however the main mechanics of the Ski-Jump area and the Dance Hall already renewed by our main engineers.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-HVcHoSsktbg/Tu-aH7Ft_bI/AAAAAAAAA6E/QJu8nEoNPOM/s1600/Snapshot_007.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://2.bp.blogspot.com/-HVcHoSsktbg/Tu-aH7Ft_bI/AAAAAAAAA6E/QJu8nEoNPOM/s320/Snapshot_007.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;It seems, we are ready to open the area soon. The visitors may now use the ski track, and several automatons already working pretty nicely. Unfortunatly several ones ... not really nicely yet.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/-j_0vPq7FCkQ/Tu-ag28VhSI/AAAAAAAAA6M/4E0B5FRX2-c/s1600/Snapshot_004.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://1.bp.blogspot.com/-j_0vPq7FCkQ/Tu-ag28VhSI/AAAAAAAAA6M/4E0B5FRX2-c/s320/Snapshot_004.jpg" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;There is a steam engined mechanic ski lift as well, however, it works a bit slow and unbalanced, if the automatons refusing the duty of repairing it. In this case, we suggest to use the Human cannons for the fast teleport up to the top of the hill, otherwise you must walk a lot.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/-kFSAYh7hpu8/Tu-asnD880I/AAAAAAAAA6U/s6m5Z8_qfMs/s1600/Snapshot_014.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://2.bp.blogspot.com/-kFSAYh7hpu8/Tu-asnD880I/AAAAAAAAA6U/s6m5Z8_qfMs/s320/Snapshot_014.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;The ski jump area is as close to the real ski jump, as possible. Works with the SL physics engine, and the speed of the ski at the jump is about the same as the real one, like the track and jump distances as well.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/-fBeMbwvl4iQ/Tu-a8C7SCGI/AAAAAAAAA6c/Fbcx2UDs0UE/s1600/Snapshot_012.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://3.bp.blogspot.com/-fBeMbwvl4iQ/Tu-a8C7SCGI/AAAAAAAAA6c/Fbcx2UDs0UE/s320/Snapshot_012.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Its a bit random tho... and great fun even if you break the record, and even if you crash in the fresh soft snow! After the jumps, have a nice food at the Sausage stand.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-HKE4U9YrcnY/Tu-bbYkGXYI/AAAAAAAAA6k/GTJ2sKbJbSs/s1600/Snapshot_016.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://4.bp.blogspot.com/-HKE4U9YrcnY/Tu-bbYkGXYI/AAAAAAAAA6k/GTJ2sKbJbSs/s320/Snapshot_016.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-xeIhbp8_pXM/Tu-bv2Ax40I/AAAAAAAAA6s/F7mPPdpmLGQ/s1600/Snapshot_017.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="http://4.bp.blogspot.com/-xeIhbp8_pXM/Tu-bv2Ax40I/AAAAAAAAA6s/F7mPPdpmLGQ/s320/Snapshot_017.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Happy skiing!&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-4121646973509420118?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/4121646973509420118/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=4121646973509420118' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/4121646973509420118'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/4121646973509420118'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2011/12/forgotten-city-winter-park.html' title='Forgotten City Winter Park'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/-8ofZKDSVPNM/Tu-Z7az23jI/AAAAAAAAA58/LB5a5oc7v24/s72-c/Snapshot_008.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-1121305573794311907</id><published>2011-03-02T17:34:00.000+01:00</published><updated>2011-03-02T17:34:08.203+01:00</updated><title type='text'>Forgotten City</title><content type='html'>We started it in december and after a long work, finally finished - even if my works always changing a bit. The Forgotten City seems to be done.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh6.googleusercontent.com/-vC96rjqN4yA/TW5mRAxvLXI/AAAAAAAAA5A/AkvjNTkTOKg/s1600/FC_main_sign.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="195" src="https://lh6.googleusercontent.com/-vC96rjqN4yA/TW5mRAxvLXI/AAAAAAAAA5A/AkvjNTkTOKg/s320/FC_main_sign.png" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Our first owned and made sim in Second Life. We made a full city, used the whole inches of the basic sim area, and it's even bigger! We expanded with off-sim hills and scenes - like the wrecked ship and several offsim towers - and the result is a huge area, seems like 4 whole sime connected together.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-t--SqGWNvmY/TW5mqiKz_UI/AAAAAAAAA5E/nZppLKpbMHo/s1600/FC_BallAdv_2010_0219final.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="https://lh4.googleusercontent.com/-t--SqGWNvmY/TW5mqiKz_UI/AAAAAAAAA5E/nZppLKpbMHo/s400/FC_BallAdv_2010_0219final.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;After two weeks of the official opening day, we are in the Second Life Showcase under the "strange" places category. We celebrated it with a Showcase Ball, even if we had no time to prepare it propertly. We opened also a rental area, where our houses, palaces and manors are available to rent. We match our prices to the common SL rental fees, but our limits are way more flexible. You can have more prims if you want, you can rezz anywhere on the sim, etc.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-yWaeG20RqtU/TW5oyVWkxqI/AAAAAAAAA5I/0KbvCF8qabI/s1600/Snapshot_032.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="https://lh4.googleusercontent.com/-yWaeG20RqtU/TW5oyVWkxqI/AAAAAAAAA5I/0KbvCF8qabI/s400/Snapshot_032.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;You can live here, and have fun with your friends, we open for you the whole sim area to use the Rowboats, the Slidechair, the Shooting Gallery and later you will be able to use the Steampunk space station as well, where you can hunt down enemy aliens with a real Steampunk Tesla gun. If you want to have a party, we can share the whole sim stream with you, you can even use for this our representative buildings as well.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-pYRNBZgpni8/TW5sCZzR5yI/AAAAAAAAA5M/xDDVouewWJM/s1600/FC_rowboatAdv_oldPainted.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="https://lh5.googleusercontent.com/-pYRNBZgpni8/TW5sCZzR5yI/AAAAAAAAA5M/xDDVouewWJM/s400/FC_rowboatAdv_oldPainted.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;You can see in the harbor area the incoming boats and ships, the harbor worker automatons opening and closing the bridges to make a free path for them. If you see a strange Cat look like ship, feel free to catch all the imported fishes before the harbor kitties eating them. If the night coming, the sim will not turn into dark: the rest of the freaky automatons still working, lighting up the streeslamps, and as the morning comes, they even turning them off.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-GqMiujcsmBk/TW5vz84Nf_I/AAAAAAAAA5U/lEG-BU7uG40/s1600/FC_cityScape_litograph04.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="https://lh3.googleusercontent.com/-GqMiujcsmBk/TW5vz84Nf_I/AAAAAAAAA5U/lEG-BU7uG40/s320/FC_cityScape_litograph04.png" width="196" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;Soon you will able to use these ships to reach far islands around the main city - (probably in the high sim level until we have a new residental sim area). You can play soon even more minigames, we are planning some rat-hunt and more challenging funs, like the car or truck races, where you can even win extra rental days as well.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-BwBqYUesqqg/TW5tWd_d_JI/AAAAAAAAA5Q/eFS05Kqpgno/s1600/FC_chairliftAdv.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="https://lh5.googleusercontent.com/-BwBqYUesqqg/TW5tWd_d_JI/AAAAAAAAA5Q/eFS05Kqpgno/s400/FC_chairliftAdv.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://slurl.com/secondlife/Forgotten%20City/183/18/320/"&gt;Check in,&lt;/a&gt; maybe worth it to spend few hours around! Feel free to see the museum area, where you can see some important pictures from the past of the Forgotten City. Some lythographies and early paintings, memories of the visits of Abraham Lincoln, Napoleon, Queen Victoria, and many others.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh5.googleusercontent.com/-6ShXXWj44uk/TW5wbYT9cMI/AAAAAAAAA5Y/Ycn9rc42lvo/s1600/FC_Lincoln_256.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="https://lh5.googleusercontent.com/-6ShXXWj44uk/TW5wbYT9cMI/AAAAAAAAA5Y/Ycn9rc42lvo/s400/FC_Lincoln_256.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;If you getting tired, visit the Bar, where you can ask some drink from the bartender automaton, play a poker with your friends - free minigame as well - dance with the dancing automatons and even see some famous paintings were made by great masters like Millet, Manet, Courbet, and more.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh3.googleusercontent.com/-18rYJgsS5ig/TW5xTz6pmPI/AAAAAAAAA5c/dFHdCfJ3_Pw/s1600/FC_Millet_256.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="https://lh3.googleusercontent.com/-18rYJgsS5ig/TW5xTz6pmPI/AAAAAAAAA5c/dFHdCfJ3_Pw/s400/FC_Millet_256.png" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-1121305573794311907?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://slurl.com/secondlife/Forgotten%20City/183/18/320/' title='Forgotten City'/><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/1121305573794311907/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=1121305573794311907' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1121305573794311907'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1121305573794311907'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2011/03/forgotten-city.html' title='Forgotten City'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh6.googleusercontent.com/-vC96rjqN4yA/TW5mRAxvLXI/AAAAAAAAA5A/AkvjNTkTOKg/s72-c/FC_main_sign.png' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-431885853861686998</id><published>2010-09-10T12:46:00.000+02:00</published><updated>2010-09-10T12:46:19.729+02:00</updated><title type='text'>New creations after a long summer break</title><content type='html'>This summer break took maybe a bit too long, but finally here are our newest creations, and more coming soon! We prepared for the mesh building technology, and spared time for the new&amp;nbsp;optimized&amp;nbsp;creations, but&amp;nbsp;unfortunately&amp;nbsp;Second Life mesh import is not released yet.&lt;br /&gt;&lt;br /&gt;So what is new? An arch. It's not a simple one, it's a free adaptation of the huge shopping hall in&amp;nbsp;Milan. It's a bit more prims as usually, but the details are superb. The size, 30x10x30m looks huge when you walking around with your avatar, you can fly up in the small rooms upstairs, and&amp;nbsp;watching&amp;nbsp;around the landscape. It's recommended any themed sim, either ancient or new one.&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoG9X020mI/AAAAAAAAA2o/jd2zyIg0V4U/s1600/arch-office-ceremoni_001_0020_Background.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoG9X020mI/AAAAAAAAA2o/jd2zyIg0V4U/s400/arch-office-ceremoni_001_0020_Background.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;the Arch of Victory&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoHRGPHO5I/AAAAAAAAA2w/T45edVxONH8/s1600/arch-office-ceremoni_001_0019_Snapshot_002.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoHRGPHO5I/AAAAAAAAA2w/T45edVxONH8/s400/arch-office-ceremoni_001_0019_Snapshot_002.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;and the details&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Two other buildings are released as well: the Ceremony Hall and the Office tower.&amp;nbsp;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The Ceremony Hall is a multipurpose building, perfect for exhibitions, gallery, museum, game halls, casino. If you choose the copy/mod version, you can even multiple it, and with a little building skill you are able to make a large quality rooms, or change the textures and create an ancient like bath, club or party hall.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8ila1A91OP0/TIoIUjOgPgI/AAAAAAAAA24/4LGqpWOsccQ/s1600/arch-office-ceremoni_001_0004_Snapshot_037.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://3.bp.blogspot.com/_8ila1A91OP0/TIoIUjOgPgI/AAAAAAAAA24/4LGqpWOsccQ/s400/arch-office-ceremoni_001_0004_Snapshot_037.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div style="text-align: center;"&gt;entrance of the ceremony hall&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoIlWHW2LI/AAAAAAAAA3A/OjJZVERGJUM/s1600/arch-office-ceremoni_001_0001_Snapshot_042.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoIlWHW2LI/AAAAAAAAA3A/OjJZVERGJUM/s400/arch-office-ceremoni_001_0001_Snapshot_042.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;back-face&amp;nbsp;of the building&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoIzTPmhdI/AAAAAAAAA3I/zz8th1CAeGU/s1600/arch-office-ceremoni_001_0005_Snapshot_034.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoIzTPmhdI/AAAAAAAAA3I/zz8th1CAeGU/s400/arch-office-ceremoni_001_0005_Snapshot_034.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;enterier at day...&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_8ila1A91OP0/TIoJAXsI0pI/AAAAAAAAA3Q/cWGwtX55WSs/s1600/arch-office-ceremoni_001_0000_Snapshot_031.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://2.bp.blogspot.com/_8ila1A91OP0/TIoJAXsI0pI/AAAAAAAAA3Q/cWGwtX55WSs/s400/arch-office-ceremoni_001_0000_Snapshot_031.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;and at night.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;The Office tower coming in two editions: three and five floors version. Both&amp;nbsp;available&amp;nbsp;- as the Ceremony hall - in three permissions pack: -copy, -mod, -copy/mod. You can choose the perfect one for your own needs, and if you choose the copy/mod, you can change any textures, carpets, floors, and even put more floors between the base and the top level.&amp;nbsp;Street lamps&amp;nbsp;with scripted light and glow effect are in the pack, and for the office a&amp;nbsp;stone bench&amp;nbsp;comes as extra.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_8ila1A91OP0/TIoKHFmVfCI/AAAAAAAAA3Y/I3Li6Brp9NA/s1600/arch-office-ceremoni_001_0010_Snapshot_016.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://2.bp.blogspot.com/_8ila1A91OP0/TIoKHFmVfCI/AAAAAAAAA3Y/I3Li6Brp9NA/s400/arch-office-ceremoni_001_0010_Snapshot_016.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;the entrance with the stone bench&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoKQ_eganI/AAAAAAAAA3g/DCpHagoGrdk/s1600/arch-office-ceremoni_001_0011_Snapshot_015.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoKQ_eganI/AAAAAAAAA3g/DCpHagoGrdk/s400/arch-office-ceremoni_001_0011_Snapshot_015.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;top floor enterier&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoKcSIq58I/AAAAAAAAA3o/nLoG2AtImXM/s1600/arch-office-ceremoni_001_0013_Snapshot_013.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoKcSIq58I/AAAAAAAAA3o/nLoG2AtImXM/s400/arch-office-ceremoni_001_0013_Snapshot_013.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;office floor enterier (two offices per floors)&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/TIoKvghZz-I/AAAAAAAAA3w/iLblspvROmE/s1600/arch-office-ceremoni_001_0014_Snapshot_012.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://4.bp.blogspot.com/_8ila1A91OP0/TIoKvghZz-I/AAAAAAAAA3w/iLblspvROmE/s400/arch-office-ceremoni_001_0014_Snapshot_012.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;lobby as the base floor&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://1.bp.blogspot.com/_8ila1A91OP0/TIoK6UeXJhI/AAAAAAAAA34/TiznmDIFRp8/s1600/arch-office-ceremoni_001_0015_Snapshot_011.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="http://1.bp.blogspot.com/_8ila1A91OP0/TIoK6UeXJhI/AAAAAAAAA34/TiznmDIFRp8/s400/arch-office-ceremoni_001_0015_Snapshot_011.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;the entrance from another angle&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;a href="http://2.bp.blogspot.com/_8ila1A91OP0/TIoLELPZMQI/AAAAAAAAA4A/Xc7CTYtq5qc/s1600/arch-office-ceremoni_001_0012_Snapshot_014.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8ila1A91OP0/TIoLELPZMQI/AAAAAAAAA4A/Xc7CTYtq5qc/s320/arch-office-ceremoni_001_0012_Snapshot_014.jpg" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;All of my creations available at the main shop on SOL Solution Island in the factory. Use the teleport board at the landing point, click on the Houses sign. The office building is set up in the sim below, just click a vendor, you receive the info NC, click on the TP and viola, you can see it. Also available on the &lt;b&gt;&lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;MerchantID=44461"&gt;XstreetSL &lt;/a&gt;&lt;/b&gt;site.&lt;/div&gt;&lt;div style="text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-431885853861686998?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/431885853861686998/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=431885853861686998' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/431885853861686998'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/431885853861686998'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2010/09/new-creations-after-long-summer-break.html' title='New creations after a long summer break'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8ila1A91OP0/TIoG9X020mI/AAAAAAAAA2o/jd2zyIg0V4U/s72-c/arch-office-ceremoni_001_0020_Background.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-772228200523993737</id><published>2010-05-21T13:49:00.010+02:00</published><updated>2010-05-21T14:29:08.606+02:00</updated><title type='text'>The mistery of Copperium and other new items</title><content type='html'>I am really sorry about the lazy blog posting, but not&amp;nbsp;much&amp;nbsp;time for that, since the inworld creations take all my time. Please come to our main place in Second Life, you can find more new items around the main factory, and on the land below as well. Just few examples:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;- The house Copperium:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/1/4/8/148a70cca9f4192a5b90220f3cae9e57.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/1/4/8/148a70cca9f4192a5b90220f3cae9e57.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;50 prim steampunk building, includes the holder, fences and even the stairs. Really fast loading time and only 3700 at rendering cost.&lt;br /&gt;&lt;br /&gt;More pictures on XStreetSL &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2332008"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;- The Duty cars collection:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Police and Ambulance cars are ready, used the popular main Platonic idea-shape of common cars from the years 1910-1930. After the personal and the sport version roadster we decided to make these cars and trucks to bring more life in your themed world and rpg. The fire-truck version is still under construction, it will come with a mini-game, where you must extinguish the random fire with some really fun tools.&amp;nbsp;Until&amp;nbsp;it will be done, there are the ready ones:&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/0/e/4/0e4a1f7250c121389571ff94dba25b82.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/0/e/4/0e4a1f7250c121389571ff94dba25b82.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: auto;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;More pictures on XStreetSL &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2288675"&gt;here&lt;/a&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/4/e/b/4eb984f831adca1cb22a31efcf402799.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/4/e/b/4eb984f831adca1cb22a31efcf402799.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;More&lt;/span&gt; pictures on XStreetSL &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2288710"&gt;here&lt;/a&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;- &amp;nbsp;&lt;span class="Apple-style-span" style="color: #373b3e; font-family: Helvetica, Arial, Verdana, sans-serif; line-height: 16px;"&gt;&lt;b&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;~JD~ MTF physical (!) swing on a Tre&lt;/span&gt;e&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span class="Apple-style-span" style="color: #373b3e; font-family: Helvetica, Arial, Verdana, sans-serif; line-height: 16px;"&gt;&lt;b&gt;&lt;br /&gt;&lt;/b&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span class="Apple-style-span" style="color: #373b3e;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;You must try it... nothing to say about, the physical feature makes it real, not like the scripted set-pose dashed movements. It is next to the shooting gallery, just sit on, and use the arrow keys to swing! and not only forward and back, even to the sides!&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span class="Apple-style-span" style="color: #373b3e;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;span class="Apple-style-span" style="color: #373b3e;"&gt;&lt;span class="Apple-style-span" style="line-height: 16px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a href="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/4/4/c/44cdefd7d53405de1289d4ff4b9b676d.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="243" src="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/4/4/c/44cdefd7d53405de1289d4ff4b9b676d.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;You will find it on XStreetSL &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2244908"&gt;here&lt;/a&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;b&gt;- The steampunk Hot air Balloon&lt;/b&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Are you bored of SL balloons can be driven like a spaceship? Need more real&amp;nbsp;behaviors? Our balloon works with SL-winds! You must use the wind to move the balloon around, we made it as real as possible. You must change the hight of the flight, the movement direction can be changed only this way. And certainly we put in a little cheat as well, an auto-pilot, if you would like just look around from the sky, and don't take any attention to the drive.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/b/2/0/b20fc98e08f2abbd57dce0a06695c494.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="347" src="https://s3.amazonaws.com/products.shop.secondlife.com/agni/modules/Marketplace/Images/b/2/0/b20fc98e08f2abbd57dce0a06695c494.jpg" width="400" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;More on XStreetSL &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=1988651"&gt;here&lt;/a&gt;.&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;Finally some steampunk and cyberpunk mix will coming soon, a real size shooting game on alien &lt;b&gt;Space Station, fight game&lt;/b&gt; with Tesla-guns against fearful monsters, even with more players! ... coming in this weekend!&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;a href="http://4.bp.blogspot.com/_8ila1A91OP0/S_Z8K9m0gdI/AAAAAAAAA14/UVlNVs_dFAE/s1600/alienGame_orientationSign_51202.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="200" src="http://4.bp.blogspot.com/_8ila1A91OP0/S_Z8K9m0gdI/AAAAAAAAA14/UVlNVs_dFAE/s400/alienGame_orientationSign_51202.png" width="400" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-772228200523993737?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/772228200523993737/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=772228200523993737' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/772228200523993737'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/772228200523993737'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2010/05/mistery-of-copperium-and-other-new.html' title='The mistery of Copperium and other new items'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8ila1A91OP0/S_Z8K9m0gdI/AAAAAAAAA14/UVlNVs_dFAE/s72-c/alienGame_orientationSign_51202.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-7511684234245422160</id><published>2010-01-08T23:42:00.006+01:00</published><updated>2010-01-09T00:41:09.593+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='buildings'/><title type='text'>Baba Yaga hut and the old Hunter's house</title><content type='html'>&lt;div style="text-align: left;"&gt;&lt;span style="color: #3a3c3f; font-family: Helvetica, Arial, Verdana, sans-serif;"&gt;&lt;span style="color: black; font-family: Arial;"&gt;Do you know &lt;a href="http://www.oldrussia.net/baba.html"&gt;Baba Yaga&lt;/a&gt;? no? well... she is like the Blair Witch... or even more fearsome evil misterious witch of south siberia. Baba Yaga lives in the far russian lands, in the Taiga, huge forests and fearsome wild.&amp;nbsp;&lt;/span&gt;Baba Yaga lives in a strange hut: it stands on chicken legs. It can walk, turn around, and change it's location, but nobody can see how. It appears one day here... and tomorrow over there.&lt;/span&gt;&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8ila1A91OP0/S0fCAnfpx4I/AAAAAAAAA1s/-vvbzqn5-3Q/s1600-h/Snapshot_001-(2).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_8ila1A91OP0/S0fCAnfpx4I/AAAAAAAAA1s/-vvbzqn5-3Q/s320/Snapshot_001-(2).jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="color: #3a3c3f; font-family: Helvetica, Arial, Verdana, sans-serif;"&gt;&lt;div style="text-align: left;"&gt;Our factory offers you this masterpiece of the wonderful legend. The hut fits even the 512qm parcells, it is incredible low (58) prim, includes fireplace with smoking chimney, and the chain-climb animations to reach the ground and floor levels.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;Certainly here really can not walk as well, bec. all your extra items would stay where they are rezzed! (the house would move, and all unlinked furnitures would stay up in the sky)&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;High quality sculpt parts makes the house so real still keep the prim count low!&lt;br /&gt;&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8ila1A91OP0/S0eQ6FRJ6sI/AAAAAAAAA1M/O--kku_hTTU/s1600-h/Snapshot_026.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_8ila1A91OP0/S0eQ6FRJ6sI/AAAAAAAAA1M/O--kku_hTTU/s320/Snapshot_026.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: left;"&gt;&lt;a href="http://3.bp.blogspot.com/_8ila1A91OP0/S0eQ6FRJ6sI/AAAAAAAAA1M/O--kku_hTTU/s1600-h/Snapshot_026.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;/a&gt;Maybe you find the chicken legs and the skulls too extreme, you need more moderate style, you will like the &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2032322"&gt;old Hunter's house&lt;/a&gt; for sure. This is basically the same house, without the skull frieze and the chicken legs. This version has less prims, 49 is pretty fine even for the smallest standard spots in Second Life.&lt;br /&gt;&lt;/div&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://1.bp.blogspot.com/_8ila1A91OP0/S0eTp8xg7RI/AAAAAAAAA1U/8uRVnbhuafw/s1600-h/Snapshot_037-(2).jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://1.bp.blogspot.com/_8ila1A91OP0/S0eTp8xg7RI/AAAAAAAAA1U/8uRVnbhuafw/s320/Snapshot_037-(2).jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;As you see, there are some grass, trees and wood fences for a nice country look. This is not only for the pictures, a common eye-candy trick. You can &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2032454"&gt;buy&lt;/a&gt; the basic elements, and create the garden around the houses. Really low prim with the highest quality and LOD safe - looks cool even from distance - self-made sculpt parts.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://2.bp.blogspot.com/_8ila1A91OP0/S0ephZPjtYI/AAAAAAAAA1c/5Ia-dtV759E/s1600-h/Snapshot_042.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://2.bp.blogspot.com/_8ila1A91OP0/S0ephZPjtYI/AAAAAAAAA1c/5Ia-dtV759E/s320/Snapshot_042.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size: 13px;"&gt;~JD~ MTF old Hunter's garden building set contains:&lt;br /&gt;&lt;br /&gt;- Green Grass field (mod/copy) 4 prim&lt;br /&gt;- Green Grass bush (mod/copy) 1 prim&lt;br /&gt;- Canopy Tree (copy) 3 prim&lt;br /&gt;- Curly Tree (copy) 3 prim&lt;br /&gt;- Wood Ladder (copy/mod) 1 prim&lt;br /&gt;- Log Wall (copy/mod) 1 prim&lt;br /&gt;- Wood Fence (copy) 1 prim&lt;br /&gt;- Straw-stack (copy) 5 prim&lt;br /&gt;- Shadow prim 1 prim&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;If you are ready with your garden and house, you step in the building, the only thing you find inside an old fireplace. If you would like to have more furniture in the same quality, there might be something for you &lt;a href="https://www.xstreetsl.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=2032712"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://3.bp.blogspot.com/_8ila1A91OP0/S0er6_JiHDI/AAAAAAAAA1k/ON1MiZwc4b4/s1600-h/Snapshot_049.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/_8ila1A91OP0/S0er6_JiHDI/AAAAAAAAA1k/ON1MiZwc4b4/s320/Snapshot_049.jpg" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size: 13px;"&gt;~JD~ MTF Baba Yaga furniture set contains:&lt;br /&gt;&lt;br /&gt;- Wood Table (mod/copy) 1 prim&lt;br /&gt;- Baba Yaga throne (copy) 7 prim&lt;br /&gt;- warehouse sitting Corner (copy) 6 prim (includes 2 scripted sitplaces)&lt;br /&gt;- room fence (copy) 5 prim&lt;br /&gt;- copper cauldron (copy) 11 prim&lt;br /&gt;- log chair (copy) 3 prim (male/female sit version)&lt;br /&gt;- animal Skull (copy) 3 prim&lt;br /&gt;- vial (copy/mod) 3 prim&lt;br /&gt;- bottle (copy/mod) 2 prim&lt;br /&gt;- copper lamp (copy) 2 prim&lt;br /&gt;- Shadow prim 1 prim&lt;br /&gt;&lt;br /&gt;&lt;span style="font-size: medium;"&gt; Tese items are planned for the ~JD~ MTF Baba Yaga hut, to give a full datail and nice quality. The hut and all of these items even fit on a standard 512qm 117 prim plot!&amp;nbsp;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;If you would like to see them in Second Life, please visit our &lt;a href="http://slurl.com/secondlife/SOL%20Solution%20Island/182/24/320/?img=http://jennedibou.uw.hu/imagesegyeb/skyfactory_slurl.jpg&amp;amp;title=~JD~%20MTF%20Main%20Facility&amp;amp;msg=Jenne%20Dibou's%20wonderful%20world%20in%20SL."&gt;Factory&lt;/a&gt;!&lt;/b&gt;&lt;br /&gt;&lt;/div&gt;&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-7511684234245422160?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='https://www.xstreetsl.com/modules.php?name=Marketplace&amp;file=item&amp;ItemID=2032279' title='Baba Yaga hut and the old Hunter&apos;s house'/><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/7511684234245422160/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=7511684234245422160' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/7511684234245422160'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/7511684234245422160'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2010/01/baba-yaga-hut-and-old-hunters-house.html' title='Baba Yaga hut and the old Hunter&apos;s house'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8ila1A91OP0/S0fCAnfpx4I/AAAAAAAAA1s/-vvbzqn5-3Q/s72-c/Snapshot_001-(2).jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-1646336880734914837</id><published>2009-11-17T02:40:00.007+01:00</published><updated>2009-11-17T03:15:15.926+01:00</updated><title type='text'>Vintage Vehicles project</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://3.bp.blogspot.com/_8ila1A91OP0/SwIBvzNjuLI/AAAAAAAAA0E/WInEpCqOY5I/s1600/Snapshot_006.png"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 195px;" src="http://3.bp.blogspot.com/_8ila1A91OP0/SwIBvzNjuLI/AAAAAAAAA0E/WInEpCqOY5I/s320/Snapshot_006.png" border="0" alt="" id="BLOGGER_PHOTO_ID_5404884423510571186" /&gt;&lt;/a&gt;We are working on another complex system this time after created some avatars and custom works right before Halloween. First we created some vintage truck for custom, but we decided finally make more versions of them. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://3.bp.blogspot.com/_8ila1A91OP0/SwID4Qg9WgI/AAAAAAAAA0M/4Yo8Pu_QNjk/s320/Snapshot_020.png" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 195px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5404886767838779906" /&gt;&lt;div&gt;The truck will be able transport physical items in short distances, but unfortunately sim crosses make the load falling out of the vehicle. The basic version built of 28 prims, the driver and&lt;/div&gt;&lt;div&gt; passenger has nice comfy seats in the cockpit, and if necessary, one person might be transported in the back on the bench.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://3.bp.blogspot.com/_8ila1A91OP0/SwIFqg1ES8I/AAAAAAAAA0U/0Mt316mtKgI/s320/Snapshot_006.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 166px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5404888730723175362" /&gt;&lt;div&gt;There will be a simple personal version as well, with shorter wheelbase, and able to carry 4 avatars around SL. In the future we are planning a website based system, where all cars data will be collected and transferred to Mechanical Repair stations, where the damaged vehicles might be repaired if necessary.&lt;/div&gt;&lt;img src="http://3.bp.blogspot.com/_8ila1A91OP0/SwIHDu185TI/AAAAAAAAA0c/ylj9ouXfGf0/s320/Snapshot_011.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 195px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5404890263493338418" /&gt;&lt;div&gt;This repair station will be on the market soon, with additional repair tools like compressor for wheels, and wrenches and spare parts to make right the damaged parts. Damage and petrol/steam consumption will be calculated via scripts.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;In the final state we are planning to create fire car, emergency car and tow car for any possible traffic and accident circumstances. Please visit our shop in the next few weeks about the basic versions of the truck and car, and if you like them, check back frequently about the system versions, or join our support group to get information about the newest releases of our products!&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-1646336880734914837?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/1646336880734914837/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=1646336880734914837' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1646336880734914837'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1646336880734914837'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2009/11/vintage-vehicles-project.html' title='Vintage Vehicles project'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_8ila1A91OP0/SwIBvzNjuLI/AAAAAAAAA0E/WInEpCqOY5I/s72-c/Snapshot_006.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-3171495271086650492</id><published>2009-08-05T14:09:00.031+02:00</published><updated>2009-08-05T18:48:12.681+02:00</updated><title type='text'>New releases in July</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_8ila1A91OP0/SnmMu2glIwI/AAAAAAAAAzI/2abxWLePc6A/s1600-h/Snapshot_042.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 197px;" src="http://4.bp.blogspot.com/_8ila1A91OP0/SnmMu2glIwI/AAAAAAAAAzI/2abxWLePc6A/s320/Snapshot_042.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5366475167522693890" /&gt;&lt;/a&gt;&lt;br /&gt;The most important new vehicle is our first aeroplane, actually a SeaPlane. The hard prim limitaion for vehicles inspires the creators cheat a bit: use a simple frame vehicle with scripts and the driver must wear a hundreds-of-prims attachment as extra. It looks pretty fancy, but there are a lot of disadvantages. If you already have one, you might know:) We never make this kind of things. We keep the prim limits, and use sculpts for details, and offer you a wehicle without any difficult tricks or cheats complicated over with laggy scripts. &lt;img src="http://3.bp.blogspot.com/_8ila1A91OP0/SnmMu20saCI/AAAAAAAAAzQ/Z_vpNPUAZ7U/s320/Snapshot_040.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 197px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5366475167607056418" /&gt;&lt;div&gt;In our Seaplane - like usually in all of our vehicles - you can drive, and take 3 of your friend with yourself for a wonderful flight wit&lt;/div&gt;&lt;div&gt;hout any trick or treat: just jump in and fly with the 27 prim physical vehi&lt;/div&gt;&lt;div&gt;cle. The attributes are close to RL flight, and the speed is set for SL sizes. The &lt;/div&gt;&lt;div&gt;sims are pretty small, and we lowered the cruise speeds as much as possible. You can drive it with- or without the fancy HUD, that shows flying informations in realtime, you can handle most important things from there, but the most important function: it detects the ba&lt;/div&gt;&lt;div&gt;nlines if you fly over mainland, avoids you from those ugly crashes.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;//////&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://4.bp.blogspot.com/_8ila1A91OP0/Snmz6ywRikI/AAAAAAAAAzY/FdqnXu4liZw/s320/windMill_002.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 197px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5366518253626690114" /&gt;&lt;div&gt;New building is a pretty big Windmill. If you are familiar with ourLighhouse,&lt;/div&gt;&lt;div&gt;this one seems about double sized, however in footprint is only 10-10m bigger. The whole atmosphere is a bit brighter, and more complex in the room arrangement. Fits perfect almost into any enviroment, except the hi-tech or space designs. Can be used for small home, shop, hideout or even skybox, just use your imagination.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://3.bp.blogspot.com/_8ila1A91OP0/Snmz7CUvzsI/AAAAAAAAAzg/FA3nK0nKYpI/s320/windMill_003.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 197px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5366518257806200514" /&gt;&lt;div&gt;The 20x40 meter footprint - about 40 m high- and the 117 prims fits perfectly on 1024qm plot, or bigger. The building contains basic scripts, so it's a bit more than a normal prefab: the door is lockable and contains access list, the sculpt curtains change their size on touch, the ladder is scripted with a climb up/down animation and certainly the fan is controllable with a large lever down in the basement at the stones. All machinery scripted, rotating and make some noise under the pressure of wind.&lt;/div&gt;&lt;div&gt;Alhough the primcount for that house is pretty low, the details are really high, thanks to the detailed, optimised and shadow-imitated textures, and the LOD safe high quality sculpt parts. Let me explain that a bit. &lt;/div&gt;&lt;div&gt;(if you are familiar with sculpts, please jump over the next lines)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://1.bp.blogspot.com/_8ila1A91OP0/Snm2SJdROnI/AAAAAAAAAzo/Aenc0MR5Mck/s320/windMill_013.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 197px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5366520853881240178" /&gt;&lt;div&gt;SL sculpts are based on textures, that contains coordinates of the shape. All textures in SL are pretty huge, -except the good sculptmap, that contains 1024 points. SL has a feature, that helps your PC easier show the world, it reduces the quality of the texture from distance. Unfortunatly it will reduce the sculptmap as well, and the sculpt will loose the shape. You can set these settings in the Preferences, but most of the sculpts even then losing their shape. The secret is simple and not a secret at all: how can you make a LOD safe sculpt? Put more points in the corners. It is pretty tricky, and can not be made in all editors. But fortunatly, we can:)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;If you would like to see the building, you will find it at our main shop on SOL Solution Island. It is available in 2 versions: first comes in easy rez-box, and it's copiable, the second one is delivered without the rez-box, and it is moddable, but no copy.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-3171495271086650492?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/3171495271086650492/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=3171495271086650492' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/3171495271086650492'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/3171495271086650492'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2009/08/new-releases-in-july.html' title='New releases in July'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8ila1A91OP0/SnmMu2glIwI/AAAAAAAAAzI/2abxWLePc6A/s72-c/Snapshot_042.jpg' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-2346034378557876</id><published>2009-06-03T00:36:00.011+02:00</published><updated>2009-06-03T01:23:28.205+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='buildings'/><category scheme='http://www.blogger.com/atom/ns#' term='works'/><title type='text'>And many more creations since the Taj project</title><content type='html'>&lt;img src="http://4.bp.blogspot.com/_8ila1A91OP0/SiWvbz9RFeI/AAAAAAAAAqc/C9yyjVtM9_8/s200/Snapshot_026.png" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 123px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5342869425283470818" /&gt;Yes, the Taj project is done. Built both sims, the touring Zeppeli, the rawboat, and many more little features in the beautiful land, owned by Arusu Apfelbaum. The sims were in the Secondlife Showcase, and has excellent traffic and sales, nice and quality events not only for indian and japanese nations : ) It was also in the hall of fame of on the Koinup photo site, and posted on several SL blogs and news. I am really happy:)&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I constructed the flying garden for the White Taj meanwhile, and made several custom works as well.&lt;/div&gt;&lt;div&gt;&lt;img src="http://4.bp.blogspot.com/_8ila1A91OP0/SiWv8aYToJI/AAAAAAAAAqk/m0Us5XcPx2k/s200/Snapshot_005.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 194px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5342869985353244818" /&gt;&lt;/div&gt;&lt;div&gt;We produced a little bit less items in the few months as we used to do, and the reason: we learned a lot of new tricks, how can make things more effective and beautiful in Second Life. I worked on a new pipeline for texture baked sculpts into SL. Most exporters make really noisy sculpts, some of them make a never-load feeling. You can stay and see the abstract triangles for hours... I really dont like it.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Finally -and accidentally like one of those things- i realised a new &lt;/div&gt;&lt;div&gt;way to create some detailed-cutted sculpts, while the shape keeps its smooth lookout even from more distance. (if you set the object details to maximum, the sculpt will not "crash &lt;/div&gt;&lt;div&gt;and messy" even if you zoom far out) And i can create it relative fast.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://3.bp.blogspot.com/_8ila1A91OP0/SiWwgH8LzKI/AAAAAAAAAqs/pxyR6P8IOwk/s200/Snapshot_010.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 123px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5342870598878743714" /&gt;&lt;div&gt;I never experimenting without completion of products. New steampunk things realised from the mouse emitter mousehole, across some clothes and goggles to the newest odd buildings. Check my shop, you will see what i mean:) I could create much more things, but learning and experimenting takes a lot of time, just like my RealLife.. or first life.. in summertime.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://4.bp.blogspot.com/_8ila1A91OP0/SiWx5D-AZoI/AAAAAAAAAq0/EpTODrn33eE/s200/Snapshot_010.png" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 123px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5342872126821000834" /&gt;&lt;div&gt;New ships are under construction, some new "shooting game" and much more items in my pocket in beta version. I hope you will check in my store frequently, or join in Second Life the ~JD~ Mechanical Toy Factory group for infos and updates.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Ciao:)&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;img src="http://4.bp.blogspot.com/_8ila1A91OP0/SiWyhHhQqLI/AAAAAAAAAq8/KmrTp99q5uA/s200/Snapshot_022.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 200px; height: 123px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5342872814968940722" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-2346034378557876?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/2346034378557876/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=2346034378557876' title='4 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/2346034378557876'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/2346034378557876'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2009/06/and-many-more-creations-since-taj.html' title='And many more creations since the Taj project'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8ila1A91OP0/SiWvbz9RFeI/AAAAAAAAAqc/C9yyjVtM9_8/s72-c/Snapshot_026.png' height='72' width='72'/><thr:total>4</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-6358669838346819383</id><published>2009-02-19T13:34:00.012+01:00</published><updated>2009-02-19T15:11:52.336+01:00</updated><title type='text'>The Taj project expansion</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/_8ila1A91OP0/SZ1T0V1DLXI/AAAAAAAAApk/2tmWAErhZ-k/s1600-h/taj-blackRoughsketch600.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 122px;" src="http://4.bp.blogspot.com/_8ila1A91OP0/SZ1T0V1DLXI/AAAAAAAAApk/2tmWAErhZ-k/s200/taj-blackRoughsketch600.jpg" alt="" id="BLOGGER_PHOTO_ID_5304488094790266226" border="0" /&gt;&lt;/a&gt;A few weeks after finished the Withe palace, Arusu IM-ed me. She asked me a favour, to place the whole palace into a brand new sim, she just bought. And asked me something more: continue the building with a black palace in another sim, she will buy soon, and attach to the White one. She asked me for sketches in 2D and in 3D as well.&lt;br /&gt;&lt;br /&gt;I made a requested plans, and &lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_8ila1A91OP0/SZ1ZDPcaJFI/AAAAAAAAAp8/qwfGqg7jP50/s1600-h/fromMainTower.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_8ila1A91OP0/SZ1ZDPcaJFI/AAAAAAAAAp8/qwfGqg7jP50/s200/fromMainTower.png" alt="" id="BLOGGER_PHOTO_ID_5304493848332477522" border="0" /&gt;&lt;/a&gt;pre-renders and she let me do, what i just imagined about. She asked me only few things, more inspirations than regulations: must be different of the White palace as in structure as in color, atmosphere and spirit.&lt;br /&gt;&lt;br /&gt;They needed some modifications and minor changes during the work, but everithing was smooth and fine. I planned the textures, sculptmaps and the megaprims optimised, and the result is fast load with maximum details. (the loading time will slightly increase in the future, after the shops realising with a lot of vendor-&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_8ila1A91OP0/SZ1XongcITI/AAAAAAAAAp0/qi9CWOb2xzA/s1600-h/perspective.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 150px;" src="http://2.bp.blogspot.com/_8ila1A91OP0/SZ1XongcITI/AAAAAAAAAp0/qi9CWOb2xzA/s200/perspective.png" alt="" id="BLOGGER_PHOTO_ID_5304492291423740210" border="0" /&gt;&lt;/a&gt;advertisment around)&lt;br /&gt;&lt;br /&gt;They ordered from us a touring Zeppelin and rowboats as well, to increase the spectacles of the Taj-sims. Mandy scripted, and I built them as usually. You can try the result soon, and we hope you will like it!&lt;br /&gt;&lt;br /&gt;Most of the rental shops are reserved, even before the opening of the sim! (it was the same at the OZ sim, which I built last year)&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_8ila1A91OP0/SZ1iffzM4uI/AAAAAAAAAqE/BjvlVPU6AeY/s1600-h/Snapshot_004b.png"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 145px;" src="http://1.bp.blogspot.com/_8ila1A91OP0/SZ1iffzM4uI/AAAAAAAAAqE/BjvlVPU6AeY/s200/Snapshot_004b.png" alt="" id="BLOGGER_PHOTO_ID_5304504229364032226" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Finally I place a detail picture of the Lion fountain of the sim, just reveal some realisation of my visions:) ( the photo was made in SL without any Photoshop modification)&lt;br /&gt;&lt;br /&gt;Please visit the Taj-world after firsd week of March, and try the Zeppelin tour, rowing the boat or play with Mandy's mouce race.&lt;br /&gt;&lt;br /&gt;Oh... and if you have a sim, and some idea, and like what you see in Taj, you can hire us any time to realise your dreams in SL!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-6358669838346819383?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/6358669838346819383/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=6358669838346819383' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/6358669838346819383'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/6358669838346819383'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2009/02/taj-project-expansion.html' title='The Taj project expansion'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_8ila1A91OP0/SZ1T0V1DLXI/AAAAAAAAApk/2tmWAErhZ-k/s72-c/taj-blackRoughsketch600.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-12274156314103013</id><published>2008-11-30T17:20:00.011+01:00</published><updated>2008-11-30T18:27:09.124+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='buildings'/><title type='text'>Chateau d' Arusu</title><content type='html'>&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_8ila1A91OP0/STLAUTsL8KI/AAAAAAAAAjs/8ZTK9WLVT_A/s1600-h/the+advertisment.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 137px;" src="http://1.bp.blogspot.com/_8ila1A91OP0/STLAUTsL8KI/AAAAAAAAAjs/8ZTK9WLVT_A/s200/the+advertisment.jpg" alt="" id="BLOGGER_PHOTO_ID_5274489568719794338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;Miss Arusu asked me to build some nice building. Something, like the Taj Mahal in RL, but not the same. She gave me 5000 prims limit to the building and the basic furniture. As i started the construction, she asked me one little thing: a sculpture of an angel... like a little putto with horn.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_8ila1A91OP0/STLFKbwbVPI/AAAAAAAAAj0/ywNlzr3bVts/s1600-h/the-Arusu-Palace-built-by-%7EJD%7E-MTF-01.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 119px;" src="http://1.bp.blogspot.com/_8ila1A91OP0/STLFKbwbVPI/AAAAAAAAAj0/ywNlzr3bVts/s200/the-Arusu-Palace-built-by-%7EJD%7E-MTF-01.jpg" alt="" id="BLOGGER_PHOTO_ID_5274494896644510962" border="0" /&gt;&lt;/a&gt;I used for the whole structure around 2000 prims, including the really prim-eater stairways on the front and the rear side. I used also a prim fences, normal prims for the base levels on the 100x100m footprint and a detailed roof decoration. There were used only 64x64 pixel sculptmaps, and 512x512, 256x256 textures for the optimal load of the huge building.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_8ila1A91OP0/STLFq-OFBjI/AAAAAAAAAj8/zCewQbhduKc/s1600-h/the-Arusu-Palace-built-by-%7EJD%7E-MTF-09.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 119px;" src="http://1.bp.blogspot.com/_8ila1A91OP0/STLFq-OFBjI/AAAAAAAAAj8/zCewQbhduKc/s200/the-Arusu-Palace-built-by-%7EJD%7E-MTF-09.jpg" alt="" id="BLOGGER_PHOTO_ID_5274495455651497522" border="0" /&gt;&lt;/a&gt;The construction is really.. big. The footprint is ratherly imposant with the 10000qm, the lobby hight is 20m, just exactly like the first floor, where a small exchibition hall located. (small... 60x60x20m) In the attic located the bar with dance places and a soft steampunk-pseudo planetarium with animated copper balls, gears and mechanism.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://1.bp.blogspot.com/_8ila1A91OP0/STLLmbcXdMI/AAAAAAAAAkE/y3OBHoZeCnM/s1600-h/the-Arusu-Palace-built-by-%7EJD%7E-MTF-10.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px; height: 119px;" src="http://1.bp.blogspot.com/_8ila1A91OP0/STLLmbcXdMI/AAAAAAAAAkE/y3OBHoZeCnM/s200/the-Arusu-Palace-built-by-%7EJD%7E-MTF-10.jpg" alt="" id="BLOGGER_PHOTO_ID_5274501974666474690" border="0" /&gt;&lt;/a&gt;I also added some physical elevators -Arusu asked for them- in the side towers and from the first floor to the second one. I hope lot of people will have fun in this nice building, and have a good business in the mall area.&lt;br /&gt;Thanks for the great idea, and the correct cooperation to Arusu Apfelbaum, chiko Reina, bark Aabye and Shoji Kumaki.&lt;br /&gt;&lt;br /&gt;More pictures &lt;a href="http://flickr.com/photos/30515782@N07/sets/72157610502030678/"&gt;&lt;span style="font-weight: bold;"&gt;HERE&lt;/span&gt;&lt;/a&gt;.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-12274156314103013?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flickr.com/photos/30515782@N07/sets/72157610502030678/' title='Chateau d&apos; Arusu'/><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/12274156314103013/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=12274156314103013' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/12274156314103013'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/12274156314103013'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/11/chateau-d-arusu.html' title='Chateau d&apos; Arusu'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_8ila1A91OP0/STLAUTsL8KI/AAAAAAAAAjs/8ZTK9WLVT_A/s72-c/the+advertisment.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-1246093007991404330</id><published>2008-09-17T17:34:00.011+02:00</published><updated>2008-09-17T18:39:15.621+02:00</updated><title type='text'>The Magic Of Oz</title><content type='html'>&lt;div style="text-align: center;"&gt;&lt;div style="text-align: left;"&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/jennedibou/SNEHtEFCruI/AAAAAAAAAbk/VcPIdBVcBKY/s912/emerald2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; cursor: pointer; width: 384px; height: 204px;" src="http://lh4.ggpht.com/jennedibou/SNEHtEFCruI/AAAAAAAAAbk/VcPIdBVcBKY/s912/emerald2.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;/div&gt;&lt;span style="font-size:78%;"&gt;The Emerald City&lt;/span&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;It has been a long month for us and while we are sitting in a tent in the dust filled desert camp preparing for the &lt;span style="font-weight: bold;"&gt;Burning Life&lt;/span&gt; festival I'm taking the chance to grab Jenne's camera, extract the photos that she took and write a nice post about the latest project that she had done for the &lt;span style="font-weight: bold;"&gt;MOO group.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;While I have been preoccupied with the building of the motorcycle track and various minor projects, Jenne has started a project for &lt;span style="font-weight: bold;"&gt;Malkavyn Eldritch&lt;/span&gt; and &lt;span style="font-weight: bold;"&gt;Candy Cerveau.&lt;/span&gt; Their request was the creation of an Oz-themed sim and they thought she would be the best for the work.&lt;br /&gt;&lt;br /&gt;The&lt;span style="font-weight: bold;"&gt; Magic of Oz&lt;/span&gt; is a wonderful sim, with 3 major parts: the Witch's castle, the Munchkin village and the Emerald City. Jenne used sculpties that are not just beautiful but also load fast, so if you are in a mood for taking photos the whole area looks superb, but it is NOT lagging like hell. (Or should I mention a few overly hyped sims..?)&lt;br /&gt;&lt;br /&gt;As for the business-side: the sim will host events and offer shops for rent, but spots are taken rapidly, so IM &lt;span style="font-weight: bold;"&gt;Mal&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://lh4.ggpht.com/jennedibou/SNEGZZf9S4I/AAAAAAAAAZ4/urjoKPf7oTM/s912/munchkinL1.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 200px;" src="http://lh4.ggpht.com/jennedibou/SNEGZZf9S4I/AAAAAAAAAZ4/urjoKPf7oTM/s912/munchkinL1.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;span style="font-weight: bold;"&gt;kavyn Eldritch &lt;/span&gt;while you can.|&lt;br /&gt;&lt;br /&gt;The Magic of Oz will open 3rd October, but we give you a sneak preview &lt;a style="font-weight: bold;" href="http://picasaweb.google.hu/jennedibou/OZTheWonderfulIslandInSecondlife#"&gt;HERE&lt;/a&gt; , also we wish Malk and Candy good luck and we hope this place will last for a very very long time.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-1246093007991404330?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/1246093007991404330/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=1246093007991404330' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1246093007991404330'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1246093007991404330'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/09/magic-of-oz.html' title='The Magic Of Oz'/><author><name>Mandy Marseille</name><uri>http://www.blogger.com/profile/14560972700478944636</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh4.ggpht.com/jennedibou/SNEHtEFCruI/AAAAAAAAAbk/VcPIdBVcBKY/s72-c/emerald2.jpg' height='72' width='72'/><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-3218258374551537043</id><published>2008-09-07T23:34:00.006+02:00</published><updated>2008-09-08T13:13:39.901+02:00</updated><title type='text'>Oldtimer Motorcycle race</title><content type='html'>&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_8ila1A91OP0/SMRK61sAKPI/AAAAAAAAAYo/Vl5DgkR7gyM/s1600-h/Snapshot_015.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_8ila1A91OP0/SMRK61sAKPI/AAAAAAAAAYo/Vl5DgkR7gyM/s200/Snapshot_015.jpg" alt="" id="BLOGGER_PHOTO_ID_5243398240870607090" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:georgia;"&gt;All the engines cranked up... the smoke from the exhaust pipes filled the air with the smell of gas, and the nerves lost their patience at once... the race started.&lt;br /&gt;&lt;br /&gt;The international race started with a crash in the first corner. SteelCobra Calamari from the United States took the lead ahead of the Russian rider, Roman Brandenburg, as the others lost time somewhere in the first and second turn. Lord Lisle was on the third plac&lt;/span&gt;&lt;/span&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:georgia;"&gt;e with his friend in the sidecar, she helped him to keep an eye on the other riders. At the start the Hungarian rider from Slovakia, Calhoun Hock dropped to the the last place as he crashed into the pit and spent some time recovering.&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_8ila1A91OP0/SMRQn4t0KxI/AAAAAAAAAYw/LErPMrcOak0/s1600-h/Snapshot_012.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_8ila1A91OP0/SMRQn4t0KxI/AAAAAAAAAYw/LErPMrcOak0/s200/Snapshot_012.jpg" alt="" id="BLOGGER_PHOTO_ID_5243404512335768338" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="font-family:georgia;"&gt;&lt;span style="font-family:georgia;"&gt;With a hard work he fought back to the second place behind the Russian rider, as Steel crashed from the first place. Calhoun finally, in the last lap could take the lead and finished just a few second ahead of Roman. On the third place Lord Lisle finished with his passenger.&lt;br /&gt;&lt;br /&gt;The race was fun. All the riders wore some strange outfit, to harmonize with the oldtimer bikes, and the atmosphere of the old fashioned track. The track is still in the air at the SOL Solution Island, and feel free to ride our oldtimer motorbike there.&lt;br /&gt;&lt;br /&gt;We are planning more races in the future even at different venues. We'll see, maybe more riders... will add more fun! :)&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://2.bp.blogspot.com/_8ila1A91OP0/SMRRKlIBZnI/AAAAAAAAAY4/ya4VdSekHkI/s1600-h/Snapshot_029.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://2.bp.blogspot.com/_8ila1A91OP0/SMRRKlIBZnI/AAAAAAAAAY4/ya4VdSekHkI/s200/Snapshot_029.jpg" alt="" id="BLOGGER_PHOTO_ID_5243405108372399730" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-3218258374551537043?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://picasaweb.google.hu/jennedibou/JDMTFMotorCycleRace2008#' title='Oldtimer Motorcycle race'/><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/3218258374551537043/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=3218258374551537043' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/3218258374551537043'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/3218258374551537043'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/09/oldtimer-motorcycle-race.html' title='Oldtimer Motorcycle race'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_8ila1A91OP0/SMRK61sAKPI/AAAAAAAAAYo/Vl5DgkR7gyM/s72-c/Snapshot_015.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-1264168083814199322</id><published>2008-05-07T10:30:00.006+02:00</published><updated>2008-05-08T00:04:27.846+02:00</updated><title type='text'>3088 the sim from the future</title><content type='html'>&lt;a style="" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_8ila1A91OP0/SCFuOUMXPOI/AAAAAAAAATI/xkh7Dl0i13k/s1600-h/Snapshot_004.bmp"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_8ila1A91OP0/SCFuOUMXPOI/AAAAAAAAATI/xkh7Dl0i13k/s200/Snapshot_004.bmp" alt="" id="BLOGGER_PHOTO_ID_5197556637180050658" border="0" /&gt;&lt;/a&gt;There is a new project again. This is a bit bigger, as the Babbage wall building, and completly different style. Actually, it's a futuristic utopia, how the world will appearing in the future. There are many common parts of the city: the chinatown, the abandoned old factory, ruined nuclear power station with fighting arena, and in the "good" part of the city library, shops, rentals, police station, spaceship landing station, downtown area, and so on.&lt;br /&gt;&lt;br /&gt;Maybe the different is the style they are built. Used a lot of light/shadow effects, neon, glow and particle lighting to make the sim more living. There are the usually fine sculpts with their baked textures, used by many way to make the world a bot more round and organic (and keep the primcount low), not just the usually boxes with 2D flat dimensions.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_8ila1A91OP0/SCFup21BWvI/AAAAAAAAATQ/df5gMsOh7Gc/s1600-h/Snapshot_006.bmp"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_8ila1A91OP0/SCFup21BWvI/AAAAAAAAATQ/df5gMsOh7Gc/s200/Snapshot_006.bmp" alt="" id="BLOGGER_PHOTO_ID_5197557110333856498" border="0" /&gt;&lt;/a&gt;Spent a lot of time just "walking" in the city, checked all the time during the building the atmosphere of the place. There was an important condition to keep the land as realistic as possible to move around with the avatar. Lot of stairways, ramps and secret paths connect the different locations together.&lt;br /&gt;&lt;br /&gt;So, if you are interested, how a Mechanical Toy Factory produce futuristic items (llike the Cyberglass) check the 3088 RPG sim someday, Sahar Irata will be happy for sure, if you will join to her RPG team, if you would like to live there in the "future".&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_8ila1A91OP0/SCFviW1BWwI/AAAAAAAAATY/eABagvCYwlg/s1600-h/Snapshot_019.bmp"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp1.blogger.com/_8ila1A91OP0/SCFviW1BWwI/AAAAAAAAATY/eABagvCYwlg/s200/Snapshot_019.bmp" alt="" id="BLOGGER_PHOTO_ID_5197558080996465410" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-1264168083814199322?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/1264168083814199322/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=1264168083814199322' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1264168083814199322'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1264168083814199322'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/05/3088-sim-from-future.html' title='3088 the sim from the future'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_8ila1A91OP0/SCFuOUMXPOI/AAAAAAAAATI/xkh7Dl0i13k/s72-c/Snapshot_004.bmp' height='72' width='72'/><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-4589998418206971588</id><published>2008-03-14T22:00:00.008+01:00</published><updated>2008-03-30T14:17:21.339+02:00</updated><title type='text'>Babbage City wall build</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_8ila1A91OP0/R9rqfd4ILPI/AAAAAAAAAN4/GhY0iIAL_UQ/s1600-h/Snapshot_003.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp1.blogger.com/_8ila1A91OP0/R9rqfd4ILPI/AAAAAAAAAN4/GhY0iIAL_UQ/s200/Snapshot_003.jpg" alt="" id="BLOGGER_PHOTO_ID_5177708547932695794" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The brand new sim in Babbage was planned to split in two pieces with a whole sim long wall. The building tooks 2 weeks long, including all items and textures. The wall is ready (256m long, 15m wide, 30m high 6 towers and a huge main gateincluded, all this only 423 prims!!! /with all environment, electric generators, barrels, boxes, etc. still under 800).&lt;br /&gt;&lt;br /&gt;The Wall and pillars texturised with unique, shadow baked/imitated textures. There are a lot of sculpt parts in the building, but used only ca. 20-25 maps for quick download. The deffense wall has some towers, and a small tunell inside, there is possible to walk all way long inside the thick wall.&lt;br /&gt;&lt;br /&gt;The mechanical soldiers are based on the ~JD~ MTF Automaton, but have 50% changed parts: Chest, lower arms, lower legs and hat, this reducing prims, and makes easier script them to move. A deffense gun was added to the soldier, and the prim count, including the toy-soldier and his gun is exaclty 25.&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp2.blogger.com/_8ila1A91OP0/R--EhxdWnGI/AAAAAAAAAQI/k8LIf8uIdUU/s1600-h/Snapshot_016.bmp"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp2.blogger.com/_8ila1A91OP0/R--EhxdWnGI/AAAAAAAAAQI/k8LIf8uIdUU/s200/Snapshot_016.bmp" alt="" id="BLOGGER_PHOTO_ID_5183507411873733730" border="0" /&gt;&lt;/a&gt;There is a fine thunder particle in the tesla guns, and in the electric generators. The texture was made by me, but the particle itself was made with the help of my favourite particle generator. (Zeta's particle generator, its pretty cheap -well, at least not 3000 L$- and has excellent extras (zeta ball) and a super tutorial video on youtube.)&lt;br /&gt;&lt;br /&gt;If you would like to see it inworld, check it &lt;a href="http://slurl.com/secondlife/Babbage%20Palisade/71/118/319/?title=%7EJD%7E%20MTF%20Babbage%20wall"&gt;here.&lt;/a&gt;&lt;br /&gt;&lt;a href="http://picasaweb.google.hu/jennedibou/BabbageCityWall"&gt;(more pictures here)&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-4589998418206971588?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/4589998418206971588/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=4589998418206971588' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/4589998418206971588'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/4589998418206971588'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/03/babbage-city-wall-build.html' title='Babbage City wall build'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp1.blogger.com/_8ila1A91OP0/R9rqfd4ILPI/AAAAAAAAAN4/GhY0iIAL_UQ/s72-c/Snapshot_003.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-4510745159019970521</id><published>2008-03-07T15:33:00.010+01:00</published><updated>2008-03-08T00:36:25.114+01:00</updated><title type='text'>Shooting Gallery from the early last Century</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_8ila1A91OP0/R9FafN4ILFI/AAAAAAAAAL4/KmBR--2fOHg/s1600-h/Snapshot_017.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp3.blogger.com/_8ila1A91OP0/R9FafN4ILFI/AAAAAAAAAL4/KmBR--2fOHg/s200/Snapshot_017.jpg" alt="" id="BLOGGER_PHOTO_ID_5175016939172932690" border="0" /&gt;&lt;/a&gt;This is the new shoothing game from ~JD~ MTF.  It's simple (shoot with click, and hit the targets), beautiful (we used authentic images, made them a bit rough to show the ravages of time on them), and funny (at least most of the users told me this).&lt;br /&gt;&lt;br /&gt;The unique high quality flintlock gun - made of fine sculpts and textures - is the only weapon that can affect the targets, please do not try any nuke, napalm or handgranade. As it's toy, so it shoots a cork bullet with a moderate push (ineffective against avatars).&lt;br /&gt;&lt;br /&gt;The game has a high score table that has the current best shooters list with points. However, this board gives the rules and a free Flintlock gun for the players (click on it!), and it holds the prizes. Yes, prizes can be win in the game! At least, if the owner of the Gallery fills it up. (At &lt;a href="http://slurl.com/secondlife/SOL%20Solution%20Island/182/24/320/?img=http%3A//jennedibou.uw.hu/imagesegyeb/skyfactory_slurl.jpg&amp;amp;title=%7EJD%7E%20MTF%20Main%20Facility&amp;amp;msg=Jenne%20Dibou%27s%20wonderful%20world%20in%20SL."&gt;~JD~ MTF&lt;/a&gt; you can win several valuable prizes from the ~JD~ collection)&lt;br /&gt;&lt;br /&gt;What more to say? Come, and try it &lt;a href="http://slurl.com/secondlife/SOL%20Solution%20Island/182/24/320/?img=http%3A//jennedibou.uw.hu/imagesegyeb/skyfactory_slurl.jpg&amp;amp;title=%7EJD%7E%20MTF%20Main%20Facility&amp;amp;msg=Jenne%20Dibou%27s%20wonderful%20world%20in%20SL."&gt;here!&lt;/a&gt; Or see some photos from the game &lt;a href="http://picasaweb.google.hu/jennedibou/ShootingGallery"&gt;here.&lt;/a&gt; (You can see how Mandy shoots. *Giggles*)&lt;br /&gt;&lt;br /&gt;If you are a shop owner and want to keep people at your shop to increase your traffic, buy the Shooting Gallery, it's more funny and effective than Lucky Chairs or any other camping systems for bots. You can buy it inworld at my shop &lt;a href="http://slexchange.com/modules.php?name=Marketplace&amp;amp;MerchantID=44461"&gt;here&lt;/a&gt;, or on &lt;a href="http://slexchange.com/modules.php?name=Marketplace&amp;amp;file=item&amp;amp;ItemID=583547"&gt;SLExchange&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_8ila1A91OP0/R9FYTd4ILEI/AAAAAAAAALw/Pbpv04Nq8Ho/s1600-h/animals.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp0.blogger.com/_8ila1A91OP0/R9FYTd4ILEI/AAAAAAAAALw/Pbpv04Nq8Ho/s200/animals.jpg" alt="" id="BLOGGER_PHOTO_ID_5175014538286214210" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span style="text-decoration: underline;"&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-4510745159019970521?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://picasaweb.google.hu/jennedibou/ShootingGallery' title='Shooting Gallery from the early last Century'/><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/4510745159019970521/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=4510745159019970521' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/4510745159019970521'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/4510745159019970521'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/03/shooting-gallery-from-early-last.html' title='Shooting Gallery from the early last Century'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_8ila1A91OP0/R9FafN4ILFI/AAAAAAAAAL4/KmBR--2fOHg/s72-c/Snapshot_017.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-6063879115464711939</id><published>2008-03-05T18:08:00.007+01:00</published><updated>2008-03-05T18:41:23.496+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='works'/><title type='text'>The Trolley project in Steeltopia</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp3.blogger.com/_8ila1A91OP0/R87aXMpX9gI/AAAAAAAAAJY/aKLqsH0KXgc/s1600-h/trollymegallo.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp3.blogger.com/_8ila1A91OP0/R87aXMpX9gI/AAAAAAAAAJY/aKLqsH0KXgc/s200/trollymegallo.jpg" alt="" id="BLOGGER_PHOTO_ID_5174313113961887234" border="0" /&gt;&lt;/a&gt;&lt;div style="text-align: left;"&gt;&lt;br /&gt;&lt;/div&gt;The Trolley was ordered by Mr. SteelCobra Calamari, owner and govenor of the Steeltopia world. Main goal was an one line track with two common trolley - two separated lines at main station - and a driveable service car in fine Art Nouveau-Steampunk style.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;First we started some research with sculpt and phisical trolley, but the result wasn't the best. The old HAVOK engine is not enough for this. The next experiment was about smoothing the movement of nonphys vehicle. The prim limit was about 30 prim, the owner wanted to keep low prim as possible.&lt;br /&gt;After one week the system was ready, and almost all primworks and unique textures too. Laying track, and put on the Trolleys took another day, and some more for the service car.&lt;br /&gt;&lt;br /&gt;The common Trolley is driven by an Automaton, who inform about next station, and the stop and start of the trolley.&lt;br /&gt;&lt;br /&gt;Well, the Trolley still runs, anyone may travell on the line in Steeltopia, or check the mini model in our factory at SOL Solution Island.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp1.blogger.com/_8ila1A91OP0/R87bDspX9hI/AAAAAAAAAJg/BbV0ujq0j-Q/s1600-h/steeltopia_projekt.jpg"&gt;&lt;img style="margin: 0px auto 10px; display: block; text-align: center; cursor: pointer;" src="http://bp1.blogger.com/_8ila1A91OP0/R87bDspX9hI/AAAAAAAAAJg/BbV0ujq0j-Q/s200/steeltopia_projekt.jpg" alt="" id="BLOGGER_PHOTO_ID_5174313878466065938" border="0" /&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-6063879115464711939?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/6063879115464711939/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=6063879115464711939' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/6063879115464711939'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/6063879115464711939'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/03/trolley-project-in-steeltopia.html' title='The Trolley project in Steeltopia'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp3.blogger.com/_8ila1A91OP0/R87aXMpX9gI/AAAAAAAAAJY/aKLqsH0KXgc/s72-c/trollymegallo.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-1767077438367054672</id><published>2008-02-02T19:52:00.000+01:00</published><updated>2008-02-02T20:09:12.274+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='works'/><title type='text'>Once upon a time in Erehwon</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://bp0.blogger.com/_8ila1A91OP0/R6S8bicYw5I/AAAAAAAAAHw/3wrTmRdt8Ho/s1600-h/railway2.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer;" src="http://bp0.blogger.com/_8ila1A91OP0/R6S8bicYw5I/AAAAAAAAAHw/3wrTmRdt8Ho/s200/railway2.jpg" alt="" id="BLOGGER_PHOTO_ID_5162458254161789842" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;The first whole sim project was to build the Syberia game tribute world in Erehwon. A huge railway station, factory and music hall were the base of the architectures. Numerous small shop and relaxation places were built too.&lt;br /&gt;&lt;br /&gt;Unfortunatly the management was collapsed after divorce of the owners, and the sim was sold. The new owner changed the sim to flat desert combat area. All builidings were removed.&lt;br /&gt;&lt;br /&gt;Fortunatly, the ~JD~ MTF main shop is now up to the sky, on much more beautiful and wonderful place in SOL Solution island. The Railway station will be located in the future on the new rental Sim of Steeltopia, and the huge Factory is free for lease. (For more info about leasing, visit the main shop in SOL.)&lt;br /&gt;&lt;br /&gt;Info about buildings:&lt;br /&gt;&lt;br /&gt;5000qm (40m high) 1500prim the Old Factory,&lt;br /&gt;3000qm 1000prim the Railway station,&lt;br /&gt;2000qm 450 prim the Music hall and&lt;br /&gt;the ~JD~ MTF main building 1500qm, 380 prim.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://picasaweb.google.com/jennedibou/ErehwonTributeSimToTheWonderfulPCGameSyberia"&gt;See the buildings on the pictures in the gallery.&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-1767077438367054672?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/1767077438367054672/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=1767077438367054672' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1767077438367054672'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/1767077438367054672'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/02/once-upon-time-in-erehwon.html' title='Once upon a time in Erehwon'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://bp0.blogger.com/_8ila1A91OP0/R6S8bicYw5I/AAAAAAAAAHw/3wrTmRdt8Ho/s72-c/railway2.jpg' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6331982142369804150.post-7847693387155000281</id><published>2008-02-01T16:42:00.001+01:00</published><updated>2008-02-07T20:54:24.059+01:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Info'/><title type='text'>About ~JD~ MTF in Second Life</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://jennedibou.uw.hu/imagesegyeb/skyfactory_slurl.jpg"&gt;&lt;img style="margin: 0pt 10px 10px 0pt; float: left; cursor: pointer; width: 218px; height: 140px;" src="http://jennedibou.uw.hu/imagesegyeb/skyfactory_slurl.jpg" alt="" border="0" /&gt;&lt;/a&gt;&lt;br /&gt;We create the most beautiful mechanical clockwork engined robots in Second Life. &lt;span style="font-weight: bold;"&gt;Steampunk &lt;/span&gt;and &lt;span style="font-weight: bold;"&gt;Art Nouveau &lt;/span&gt;designs in buildings, clothing and accessories.&lt;br /&gt;&lt;br /&gt;Our scripted, high detailed works presents the top of SL possibilities. The ~JD~ MTF can be hired to build anything you just need from the smallest ring to the whole sim. Expert scripters, high quality builders and texture designers are the base of our team.&lt;br /&gt;&lt;br /&gt;Please visit our website for Landmark to our main facility.&lt;br /&gt;&lt;br /&gt;&lt;a href="http://jennedibou.uw.hu/"&gt;http://jennedibou.uw.hu/&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6331982142369804150-7847693387155000281?l=jdmtf.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://www.jennedibou.uw.hu/' title='About ~JD~ MTF in Second Life'/><link rel='replies' type='application/atom+xml' href='http://jdmtf.blogspot.com/feeds/7847693387155000281/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=6331982142369804150&amp;postID=7847693387155000281' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/7847693387155000281'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6331982142369804150/posts/default/7847693387155000281'/><link rel='alternate' type='text/html' href='http://jdmtf.blogspot.com/2008/02/about-jd-mtf-in-second-life.html' title='About ~JD~ MTF in Second Life'/><author><name>Jenne Dibou.</name><uri>http://www.blogger.com/profile/09115610574461492882</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='33' height='26' src='http://bp2.blogger.com/_8ila1A91OP0/R6TCOCcYw7I/AAAAAAAAAIU/l9WYuJKJPTU/S220/Snapshot_009.jpg'/></author><thr:total>0</thr:total></entry></feed>
